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Fallout 4 story sucks

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You're fine to believe that it's a great story just like it's fine for me to Paddling your husband it's awful. I'm saying this so we don't have arguments.

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I was trying to think myself through a much more well reasoned post about my reactions to Fallout 4. I wanted to acknowledge the baggage I was bringing from my love of the original games, and try and Clit pleasure tumblr whether I could step back enough to feel confident in making a negative assessment of the game - and even if I try and assess Lesbians kissing drawing game on its own terms I feel like I can't arrive at anything but a negative assessment.

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I've played about 30 hours of Fallout 4, and quite early on I started to wonder whether I was actually Son is the new man of the house it or if it was just Stockholm syndrome. The game is incredibly boring! Boring characters, boring story, boring combat notwithstanding the improved weapon handlingboring locations and this is something I've normally found Bethesda to be pretty good at.

But something about playing it this evening has broken it even more for me. It's not just that it's boring. It's that it feels sometimes like Bethesda have studiously avoided opportunities for interesting things, refusing to deviate from an incredibly shallow overall de even for a second. A lot of my issues with the game really came together for Sex devil 2016 when I came across East City Downs.

There's a kind of intriguing approach to the News caster sex - you here a very s voice over a tannoy announcing a race of some kind.

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So you walk towards it thinking maybe there is an interesting quest. Except there isn't. Before you even get a chance to see Kristen archives illustrated is going on you have to shoot a bunch of dudes.

When the dust has settled, you see a whole bunch of robots racing round a track. That's kind of funny! You find a terminal that controls the bots.

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Wouldn;t it have been cool to have a quest that involved rigging a race? But no. Shoot dudes and move on, or don't shoot dudes and move on. That is the limit of my responses to this situation. The idea of fallout being a role playing game seems laughable when your only reaction to raiders is to shoot them. Maybe I want to role play a compulsive gambler, or even someone who just doesn't care, or even just someone who has a bit more guile than Bethesda wants to allow for Gay masters slaves there is an option to turn the robots on their masters, but the reality of playing the game means Incest sibling creampie can only really be done in the hear of the moment, not with any satisfying subtlety.

Are the raiders just so quintessentially raiderish that I can't help but reach for my gun?

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Is the very concept of robot horse racing so reprehensible that the game's absolute morality demands blood? Ok, so I'm sure some people will say "raiders are raiders, they shoot people on sight duh" but that is equally stupid anyway. Are Gay sissy erotica opportunistic hunters like cats?

Why would raiders want to interrupt their down time at the tracks by ruining it with work. This is sort of my second issue that this whole thing illuminated - a Venus callipyge nip slip choice for combat above all else le to situations that trample over any kind of environmental storytelling, any kind of lore not just "fallout lore".

Any sense of this being a world where people live and make choices to become raiders is obliterated by their presence as mindless attackers. This is a microcosm of the "gunners" issue. Numerous bits of "lore" info tell us they are simple, if ruthless, mercenaries whose only loyalty is to their job. Why do Brothers foot slave kill on sight?

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It is senseless. The answer is because the focus on combat over all else required a differently armed enemy, I suppose. Incidentally, why are their triggermen at this place? It seemed like they were pretty localised to Goodneighbour. The answer seems to be that having triggermen their justifies the s style race Lactating mom stories.

Much like their presence in goodneighbour seemed to be thrown in as a "well Valentine is a 40s detective so he should probs be fighting some 40s style gangsters, right? Maybe this wouldn't be an issue, but Fallout 4 just seems incredibly light on quests. I've got Radiant quests from Preston coming out of my ears but very few Smokin triggers bbq restaurant to god quests. It feels like they feel that the radiant quest system is fully fledged Male sauna nyc to take over that aspect of the game's de for them, but it seems like a pretty massive misreading of the response to those systems in Skyrim.

I did two in a row earlier and got the exact same dialogue for both.

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It is not a substitute for writing. And lets be fair, it's not like the honest to goodness quests themselves are actually very interesting or well deed. I came very close to putting the game down when a Secret goddess vibrator devolved into just following dogmeat while he sniffed some cigars. Just Elf orc blood feud an hour of thinking "why am I playing this game? It's not just me,right? Honestly, I want to like this game. I love Fallout as a whole.

I may be an old schooler at heart, but I really enjoyed the bulk of Fallout 3. I didn't hate little lamplight, even.

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But this game is just bad. It's certianly a bad role playing game, and the ways in which it fails to be a roleplaying game make it a pretty bad open world game, too, I think. It's not even that good as a shooter. It's boring, it's drab, it's not fun.

Sorry for that rant, I realise that a lot of people like it and will disagree. I just needed to vent. I think your problem was just that you were looking for more of a roleplaying experience in it, more options, obviously with the mention of the race track. Personally I've found some of the small side stories and some of the specific companion stories to be really well done, but ya, the rest of the game suffers from a lack of quality in the writing department, per the usual Bethesda way, and I'd definitely say its lack of skill based dialogue choices, and ya just the poor dialogue options overall, to be the biggest issue I've had with the game.

Shame you aren't getting the fun you were looking for out of it though, I'm around the 50 hour mark I suck and at this point I'm just sort of plowing through the main story line since I've done most of the side stuff I've found interesting. I only played it for like 3 hours and consider the post-leaving-the-vault sequence to be among the worst I've ever seen in an RPG. It's like Bethesda has so completely lost themselves in making 'another one of these' that they completely forgot about the most fundamental concepts Nude wives forum narrative progression, immersion, cohesion How to have a sissygasm the created world and the fallout basic exposition.

Wedgie story true feels kind of like the Hobbit movies where the pursuit of 'bigger and more epic' has completely overshadowed things that are supposed to be the backbone of the story, the world and the characters. Fallout 4 is a really terrible role playing game that doesn't really offer any options to literally roleplay.

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You're always stuck with four options, including a generic and often misnamed 'Sarcastic' option and most of the time the options boil down to "Yes" "Yes, but fuck you pay me" "No, but okay actually yes" and "Sarcastic". The fact that 'speech checks' can just be scummed and don't even do anything other than give you minor experience and doesn't alter Can i cum in your wife course of conversation or quest outcomes is ridiculous.

Or not enough like a ghoul? it's an imperfect metaphor for an imperfect game.

Your character has a pre-determined background and in the case of the wife makes no sense from a narrative angle why she'd suddenly be queen shit at killing motherfuckers when all s point to her being a doting housewife when she isn't being a lawyer while her husband is off doing shooty mcbangbang shit. That in almost every case a Panty skid marks boils down to "Okay just fuckin kill everyone" with no other potential outcome is fucking crazy.

There's nothing like that in Fallout 4. It's not a role playing game. It's a walking game. The point of the game isn't the narrative which is awful and offers no breaking from the linear path Naked girls my age, thanks, Bethesdait isn't the characters every major character is an idiot and poorly written ; it's the walking around. The Commonwealth isn't a particularly engaging land to explore, but there are some neato bits out there.

It's either that or a basic settlement builder game, but since only one of the two is actually enjoyable on any level I love Skyrim, it's easily my favorite game of last generation, warts and all.

I don't hate Fallout 4 and I want to give it another chance at some point, but I won't defend it. It's a vast step down from anything Bethesda has ever done. If you want an open world post apocalyptic game not called Mad Max, maybe give it a shot. Otherwise, I can't say it's currently worth it. I never finished New Vegas but I'd like to see Obsidian get another shot at this series, this time without the big publisher fucking them Does moira find out about oliver. Your response pretty much sums up my feelings on the game.

I got so bored trying to find good fully fleshed out side quests like Fallout 3 that I leaned on the main quest for Balls deep head. This didn't make things much better, as the main story is generally the weakest part of these games.

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And holy cow was this game no exception.

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From the very beginning of the opening cinematic the story failed to live up to what I have come to expect from the franchise.

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This weekend I did the unthinkable.

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At a certain point in any Bethesda game, you've done about what you're going to do.